CAPCOM’s upcoming game has had its first official review published – and it’s very good news for the co-op action game.
• Monster Hunter: World (PS4) – 10/10/10/9 [39/40] (via Gematsu)
Only 46 games in the history of the publication have received the elusive ‘Near Perfect’ score from the Japanese magazine (with only 25 achieving a ‘Perfect’).
The most recent game to get this score was Super Mario Odyssey – and considering how universally loved the title is and how incredibly well the game sold, that bodes very well indeed for Capcom’s newest effort.
Monster Hunter games have always done well in the Japanese publication, but considering this title has moved away from its handheld home and back onto console for the first time in a generation, this is a pretty glowing report.
Considering the game will be supported with new seasonal content post-release, it’s very likely this could be your next big time sink – even if you’re new to the series.
This comes after a videogame industry expert stepped forward to suggest a new game could rival the likes of Call of Duty and Destiny.
According to Japanese videogame industry legend Hirokazu Hamamura, Capcom’s next title, Monster Hunter: World, could challenge the numbers laid down by Western-developed shooters.
Hamamura states that the beta for the game tested beyond player’s expectations, and that he’s heard pre-orders for the titles are well beyond Capcom’s expectations.
Hamamura also believes the game is going to boost the sales of PS4 units, since players of the series have been waiting for a mainline version of the game to appear on home consoles for a while now.
He also cites the popularity of PC as a platform, and the game’s autumn PC release date for Steam, as a way Capcom can expect boosted sales.
For anyone unfamiliar, Monster Hunter: World is the newest in game in a series that has friends work together to take down aggressive enemies in wild locations.
The main gameplay loop revolves around dispatching monsters and harvesting items from their bodies in order to craft stronger, better gear… so you can hunt stronger, better monsters and get even better gear from them.
Monster Hunter announcement gameplay
Monster Hunter World is directed by Kaname Fujioka and Yuya Tokuda, who have both previously worked on Monster Hunter 4 and its follow-up Monster Hunter: Ultimate.
The game will feature player’s favourite returning monsters, as well as a slew of new creatures to fight. The game will also be locked at 30FPS on consoles, with a PC framerate cap not yet confirmed by Capcom.
Up to four players can join in to hunt a monster at once, and though there is strength in numbers, there will be an option for solo gaming fans to play through the story and enjoy the title, too.
Notably, the game introduces fast travel and the will not feature crossplay, meaning that you’ll need to stick to playing with Monster Hunter World players who are on the same console you’re on.
This all comes after Capcom ran two very successful beta tests for the game late last year. The open betas featured three quests which could either be taken on in single-player or tackled in multiplayer.
These quests were ‘Great Devourer, Great Jagras’ in the Ancient Forest, ‘Wildspire Rampage’ in the Wildspire Waste and ‘The Ancient Forest Menace’, which also took place in the Ancient Forest.
All of these missions will be playable in the final game.
There were also six pre-made variations of hunter that you could select in the beta, as well as six preset Palico you can choose to assist you. In the full game, your hunter will be fully customisable with gear and weapons, and you’ll be able to choose from more of the Felyne assistants, too.
You’ll also be able to access a Training Area that will allow you to test out 14 different weapon types available in the game.
The game is due to launch for Xbox One and PS4 on January 26th, with a PC version due to drop in the autumn.